Mending
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| Spell: Mending | |
| School | Transmutation |
| Sub-School | |
| Descriptor | |
| Level | Brd 0, Clr 0, Drd 0, Sorc/Wiz 0 |
| Components | V,S |
| Casting Time | 1 Standard Action |
| Range | 10 ft. |
| Area | One object up to 1 lb. |
| Effect | |
| Duration | Instantaneous |
| Saving Throw | Will negates (harmless, object) |
| Spell Resistance | Yes (harmless, object) |
Description
Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender dagger, providing but one break exists.
Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item’s magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).