Barkskin
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| Spell: Barkskin | |
| School | Necromancy |
| Sub-School | |
| Descriptor | |
| Level | Drd 2, Rgr 2, Plant 2 |
| Components | V,S,DF |
| Casting Time | 1 Standard Action |
| Range | Touch |
| Area | Living Creature Touched |
| Effect | |
| Duration | 10 min/level |
| Saving Throw | None |
| Spell Resistance | Yes (harmless) |
Description
Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus. This enhancement bonus increases by 1 for every three caster levels above 3rd, to a maximum of +5 at caster level 12th.
The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.