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- 19:21, 18 April 2021 (diff | hist) (+45) N Sea Leopard (Created page with "Combination of Leopard Seal and a Sea Leopard")
- 19:20, 18 April 2021 (diff | hist) (0) Elf, Fornastrim (Arctic)
- 19:19, 18 April 2021 (diff | hist) (+7) Elf, Fornastrim (Arctic)
- 19:18, 18 April 2021 (diff | hist) (-8) Elf, Fornastrim (Arctic)
- 19:18, 18 April 2021 (diff | hist) (-1) Elf, Fornastrim (Arctic)
- 19:17, 18 April 2021 (diff | hist) (0) Elf, Fornastrim (Arctic)
- 19:17, 18 April 2021 (diff | hist) (0) Elf, Fornastrim (Arctic)
- 19:17, 18 April 2021 (diff | hist) (+9) Elf, Fornastrim (Arctic)
- 19:17, 18 April 2021 (diff | hist) (+51) Elf, Fornastrim (Arctic)
- 19:16, 18 April 2021 (diff | hist) (+35) Elf, Fornastrim (Arctic)
- 18:32, 18 April 2021 (diff | hist) (+227) 2021-03-08 (current)
- 12:51, 18 April 2021 (diff | hist) (+42) Elf, Fornastrim (Arctic)
- 12:47, 18 April 2021 (diff | hist) (+278) Elf, Fornastrim (Arctic)
- 12:37, 18 April 2021 (diff | hist) (-28) Elf, Underground (Drow)
- 12:15, 18 April 2021 (diff | hist) (+342) N Elf, Fornastrim (Arctic) (Created page with "Fornastrim - translated as the People of the Northern Lights, the Fornastrim are the tribes of elves living in the Nuoril Mountains and the Fornast Islands far to the north of...")
- 18:03, 17 April 2021 (diff | hist) (+18) N Category:Bard Level-0 Spell (Created page with "Category:Spell") (current)
- 17:56, 17 April 2021 (diff | hist) (0) m Flare (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:56, 17 April 2021 (diff | hist) (0) m Resistance (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:55, 17 April 2021 (diff | hist) (0) m Read Magic (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:55, 17 April 2021 (diff | hist) (0) m Daze (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:54, 17 April 2021 (diff | hist) (0) m Open/Close (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:54, 17 April 2021 (diff | hist) (0) m Virtue (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:52, 17 April 2021 (diff | hist) (0) m Ghost Sound (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:52, 17 April 2021 (diff | hist) (0) m Dancing Lights (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:52, 17 April 2021 (diff | hist) (0) m Presditigation (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:51, 17 April 2021 (diff | hist) (0) m Message (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:51, 17 April 2021 (diff | hist) (0) m Mage Hand (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:51, 17 April 2021 (diff | hist) (0) m Mending (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:51, 17 April 2021 (diff | hist) (0) m Light (Text replacement - "0-Level Bard Spell" to "Bard Level-0 Spell") (current)
- 17:36, 17 April 2021 (diff | hist) (+32) Suggestion (current)
- 17:35, 17 April 2021 (diff | hist) (+1,291) N Suggestion (Created page with "{{Spell| school=Enchantment| sub-school=Compulsion| descriptor=Language-Dependent, Mind-Affecting| level=Brd 2, Sor/Wiz 3| components=V,M| casting-time=1 Standard Action| rang...")
- 17:29, 17 April 2021 (diff | hist) (-2) Tree Stride (current)
- 17:28, 17 April 2021 (diff | hist) (+1,625) N Tree Stride (Created page with "{{Spell| school=Conjuration| sub-school=Teleportation| descriptor=| level=Drd 5, Rgr 4| components=V,S, DF| casting-time=1 Standard Action| range=Personal| area=You| effect=|...")
- 17:19, 17 April 2021 (diff | hist) (+1,139) N Tree Shape (Created page with "{{Spell| school=Transmutation| sub-school=| descriptor=| level=Drd 2, Rgr 3| components=V,S, DF| casting-time=1 Standard Action| range=Personal| area=You| effect=| duration=1...") (current)
- 17:12, 17 April 2021 (diff | hist) (-3) Unconscious (current)
- 17:12, 17 April 2021 (diff | hist) (+191) N Unconscious (Created page with "Knocked out and Helpless. Unconsciousness can result from having current hit points between -1 and -9, or from nonlethal damage in excess of current hit points. Conditi...")
- 16:46, 17 April 2021 (diff | hist) (+17) N Category:Surroundings, Weather, and Environment (Created page with "Category:Rule") (current)
- 16:46, 17 April 2021 (diff | hist) (+219) Category:Environment (current)
- 16:42, 17 April 2021 (diff | hist) (+4) Water Dangers (current)
- 16:41, 17 April 2021 (diff | hist) (+1,209) N Suffocation (Created page with "Suffocation A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. After this period of time, the character must make a DC 10 Consti...") (current)
- 16:39, 17 April 2021 (diff | hist) (+51) N Category:Environment (Created page with "Category:Surroundings, Weather, and Environment")
- 16:38, 17 April 2021 (diff | hist) (+2) Water Dangers
- 16:37, 17 April 2021 (diff | hist) (0) m Water Dangers (DungeonMaster moved page Drowning to Water Dangers)
- 16:37, 17 April 2021 (diff | hist) (+27) N Drowning (DungeonMaster moved page Drowning to Water Dangers) (current) (Tag: New redirect)
- 16:37, 17 April 2021 (diff | hist) (+1,726) N Water Dangers (Created page with "Any character can wade in relatively calm water that isn’t over his head, no check required. Similarly, swimming in calm water only requires skill checks with a DC of 10. Tr...")
- 16:36, 17 April 2021 (diff | hist) (+22) N Drown (Redirected page to Drowning) (current) (Tag: New redirect)
- 16:35, 17 April 2021 (diff | hist) (+4) Paralyzed (current)
- 16:34, 17 April 2021 (diff | hist) (+4) Paralyzed
- 16:33, 17 April 2021 (diff | hist) (+530) N Paralyzed (Created page with "A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but can take purely...")
- 16:33, 17 April 2021 (diff | hist) (+1,085) N Helpless (Created page with "A helpless character is Paralyzed, held, bound, sleeping, Unconscious, or otherwise completely at an opponent’s mercy. A helpless target is treated as having a Dexte...") (current)
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