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	<id>http://www.elwindil.com/index.php?action=history&amp;feed=atom&amp;title=Supernatural_Abilities</id>
	<title>Supernatural Abilities - Revision history</title>
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	<updated>2026-05-08T12:46:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.elwindil.com/index.php?title=Supernatural_Abilities&amp;diff=1526&amp;oldid=prev</id>
		<title>DungeonMaster: Created page with &quot;Supernatural abilities are magical and go away in an Antimagic Field but are not subject to Spell Resistance, counterspells, or to being dispelled by Dispel Magic....&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.elwindil.com/index.php?title=Supernatural_Abilities&amp;diff=1526&amp;oldid=prev"/>
		<updated>2021-02-06T16:31:25Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Supernatural abilities are magical and go away in an &lt;a href=&quot;/index.php?title=Antimagic_Field&quot; title=&quot;Antimagic Field&quot;&gt;Antimagic Field&lt;/a&gt; but are not subject to &lt;a href=&quot;/index.php?title=Spell_Resistance&quot; title=&quot;Spell Resistance&quot;&gt;Spell Resistance&lt;/a&gt;, counterspells, or to being dispelled by &lt;a href=&quot;/index.php?title=Dispel_Magic&quot; title=&quot;Dispel Magic&quot;&gt;Dispel Magic&lt;/a&gt;....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Supernatural abilities are magical and go away in an [[Antimagic Field]] but are not subject to [[Spell Resistance]], counterspells, or to being dispelled by [[Dispel Magic]]. Using a supernatural ability is a standard action unless noted otherwise. Supernatural abilities may have a use limit or be usable at will, just like [[Spell-Like Abilities]]. However, supernatural abilities do not provoke [[Attacks of Opportunity]] and never require [[Concentration]] checks. Unless otherwise noted, a supernatural ability has an effective caster level equal to the creature’s Hit Dice. The saving throw (if any) against a supernatural ability is:&lt;br /&gt;
&lt;br /&gt;
10 + ½ the creature’s HD + the creature’s ability modifier (usually Charisma).&lt;br /&gt;
&lt;br /&gt;
[[Category:Special Ability]]&lt;/div&gt;</summary>
		<author><name>DungeonMaster</name></author>
		
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