Magic Weapon
Revision as of 18:39, 30 March 2020 by DungeonMaster (talk | contribs) (Text replacement - "Category:1-Level Paladin Spell" to "Category:Paladin Level-1 Spell")
| Spell: Magic Weapon | |
| School | Transmutation |
| Sub-School | |
| Descriptor | |
| Level | Clr 1, Pal 1, Sorc/Wiz 1, War 1 |
| Components | V,S,DF |
| Casting Time | 1 Standard Action |
| Range | Touch |
| Area | |
| Effect | |
| Duration | 1 min./level |
| Saving Throw | Will Negates (harmless, object) |
| Spell Resistance | Yes (harmless, object) |
Description
Magic weapon gives a weapon a +1 Enhancement Bonus on attack and damage rolls. (An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on Attack Rolls.)
You can’t cast this spell on a Natural Weapon, such as an unarmed strike (instead, see Magic Fang). A Monk’s unarmed strike is considered a weapon, and thus it can be enhanced by this spell.