Trap Finding
Revision as of 21:02, 17 March 2020 by DungeonMaster (talk | contribs) (Text replacement - "Category:Rogue" to "Category:NPC Rogue")
Rogues (and only rogues) can use the [[Search]] skill to locate traps when the task has a Difficulty Class higher than 20.
Finding a nonmagical trap has a DC of at least 20, or higher if it is well hidden. Finding a magic trap has a DC of 25 + the level of the spell used to create it.
Rogues (and only rogues) can use the Disable Device skill to disarm magic traps. A magic trap generally has a DC of 25 + the level of the spell used to create it.
A rogue who beats a trap’s DC by 10 or more with a Disable Device check can study a trap, figure out how it works, and bypass it (with her party) without disarming it.