Difference between revisions of "Justice Lightbringer"
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| Line 7: | Line 7: | ||
1-spells-per-day=5+1| | 1-spells-per-day=5+1| | ||
1-bonus-spells=1| | 1-bonus-spells=1| | ||
| − | 1-prepared-spells=[[Magic Weapon]] (War), [[Bless]], [[Detect Chaos/Evil/Good/Law]], [[Detect Undead]], [[Protection from Chaos/Evil/Good/Law]], [[Summon Monster | + | 1-prepared-spells=[[Magic Weapon]] (War), [[Bless]], [[Detect Chaos/Evil/Good/Law]], [[Detect Undead]], [[Protection from Chaos/Evil/Good/Law]], [[Summon Monster I]] '''Useable''': [[Cure Light Wounds]]| |
2-spells-per-day=4+1| | 2-spells-per-day=4+1| | ||
2-bonus-spells=1| | 2-bonus-spells=1| | ||
| − | 2-prepared-spells=[[Spiritual Weapon]] (War)| | + | 2-prepared-spells=[[Spiritual Weapon]] (War), [[Aid]], [[Consecrate]], [[Resist Energy]], [[Summon Monster II]] '''Useable''': [[Cure Moderate Wounds]]| |
3-spells-per-day=4+1| | 3-spells-per-day=4+1| | ||
3-bonus-spells=1| | 3-bonus-spells=1| | ||
| − | 3-prepared-spells=[[Magic Vestment]] (War)| | + | 3-prepared-spells=[[Magic Vestment]] (War), [[Magic Circle against Chaos/Evil/Good/Law]], [[Prayer]], [[Protection from Energy]], [[Searing Light]], [[Summon Monster III]], '''Useable''': [[Cure Serious Wounds]]| |
4-spells-per-day=3+1| | 4-spells-per-day=3+1| | ||
4-bonus-spells=| | 4-bonus-spells=| | ||
| − | 4-prepared-spells=[[Divine Power]] (War)| | + | 4-prepared-spells=[[Divine Power]] (War), [[Death Ward]], [[Magic Weapon, Greater]], [[Neutralize Poison]], [[Summon Monster IV]] '''Useable''': [[Cure Critical Wounds]]| |
5-spells-per-day=3+1| | 5-spells-per-day=3+1| | ||
5-bonus-spells=| | 5-bonus-spells=| | ||
| − | 5-prepared-spells=[[Flamestrike]] (War)| | + | 5-prepared-spells=[[Flamestrike]] (War), [[Dispel Chaos/Evil/Good/Law]], [[Disrupting Weapon]], [[Summon Monster V]], '''Useable''': [[Cure Light Wounds, Mass]]| |
6-spells-per-day=2+1| | 6-spells-per-day=2+1| | ||
6-bonus-spells=| | 6-bonus-spells=| | ||
| − | 6-prepared-spells=[[Blade Barrier]] (War)| | + | 6-prepared-spells=[[Blade Barrier]] (War), [[Heal]], [[Summon Monster VI]], '''Useable''': [[Cure Moderate Wounds, Mass]]| |
7-spells-per-day=| | 7-spells-per-day=| | ||
7-bonus-spells=| | 7-bonus-spells=| | ||
Revision as of 06:37, 30 January 2020
| Character Name: | Justice Lightbringer | Player Name: | NPC | ||||||
| Class: | Cleric | Level: | 12 | ECL: | ____ | Speed: | 30 | ||
| Race: | Human | Size: | Medium | Gender: | Male | Vision: | Normal | ||
| Alignment: | Lawful Good | Religion: | Sowila | Height: | 6'4" | Weight: | 250lb | Looks: | ______________ |
Justice Lightbringer has made it his duty to fight the undead and bring the Light of Sowila to everyone.
Contents
Equipment
- Warhammer 1d8 - Masterwork
- Banded Mail +6 - Masterwork
- Silver Holy Symbol
Feats
- Armor Proficiency, Light
- Armor Proficiency, Medium
- Armor Proficiency, Heavy
- Extra Turning x 2
- Improved Turning x 2
- Shield Proficiency
- Simple Weapon Proficiency
- Turn Undead
| Ability | Abilit Score |
Ability Modifier |
Racial Modifier |
Enhancement Bonus |
Misc Bonuses |
Misc Penalties |
TOTAL |
|---|---|---|---|---|---|---|---|
| STR | 11 | ||||||
| DEX | 10 | 0 | |||||
| CON | 12 | 1 | |||||
| INT | 11 | ||||||
| WIS | 16 | 3 | 3 | ||||
| CHA | 17 | 3 | 3 |
Money
| Platinum | Gold | Silver | Copper |
|---|---|---|---|
| 870 | 2 | 10 | 32 |
Skills D&D 3.5
| Skill Name | Key Ability | Ranks | Ability | Misc | Untrained |
|---|---|---|---|---|---|
| Appraise | INT | 0 + | 0 + | 0 | Yes |
| Autohypnosis | WIS | 0 + | 3 + | 0 | No |
| Balance | DEX | 0 + | 0 + | 0 | Yes |
| Bluff | CHA | 0 + | 3 + | 0 | Yes |
| Climb | STR | 0 + | 0 + | 0 | Yes |
| Concentration | CON | 10 + | 0 + | 0 | Yes |
| Craft (___________) | INT | 0 + | 0 + | 0 | Yes |
| Craft (___________) | INT | 0 + | 0 + | 0 | Yes |
| Craft (___________) | INT | 0 + | 0 + | 0 | Yes |
| Decipher Script | INT | 0 + | 0 + | 0 | No |
| Diplomacy | CHA | 0 + | 3 + | 0 | Yes |
| Disable Device | INT | 0 + | 0 + | 0 | No |
| Disguise | CHA | 0 + | 3 + | 0 | Yes |
| Escape Artist (Armor Check Penalty) | DEX | 0 + | 0 + | 0 | Yes |
| Forgery | INT | 0 + | 0 + | 0 | Yes |
| Gather Information | CHA | 0 + | 3 + | 0 | Yes |
| Handle Animal | CHA | 2 + | 3 + | 0 | Yes |
| Heal | WIS | 0 + | 3 | 0 | Yes |
| Hide (Armor Check Penalty) | DEX | 0 + | 0 + | 0 | Yes |
| Intimidate | CHA | 8 + | 3 + | 0 | Yes |
| Jump (Armor Check Penalty) | STR | 0 + | 0 + | 0 | Yes |
| Knowledge (Arcana) | Int | 10 + | 0 + | 0 | No |
| Knowledge (Arch\Enc) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Dungeoneering) | Int | 3 + | 0 + | 0 | No |
| Knowledge (Geography) | Int | 0 + | 0 + | 0 | No |
| Knowledge (History) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Local) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Nature) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Nobility/Royalty) | Int | 0 + | 0 + | 0 | No |
| Knowledge (The Planes) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Psionics) | Int | 0 + | 0 + | 0 | No |
| Knowledge (Religion) | Int | 5 + | 0 + | 0 | No |
| Knowledge (___________) | Int | 0 + | 0 + | 0 | No |
| Listen | WIS | 0 + | 3 + | 0 | Yes |
| Move Silently (Armor Check Penalty) | DEX | 0 + | 0 + | 0 | Yes |
| Open Lock | DEX | 0 + | 0 + | 0 | No |
| Perform (Act) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Comedy) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Dance) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Keyboard) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Oratory) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Percussion) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (String Instrument) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Wind Instrument) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (Sing) | CHA | 0 + | 3 + | 0 | Yes |
| Perform (______________) | CHA | 0 + | 3 + | 0 | Yes |
| Profession ({{{profession1}}}|_______________) | WIS | 0 + | 3 + | 0 | No |
| Profession ({{{profession2}}}|_______________) | WIS | 0 + | 3 + | 0 | No |
| Psicraft | INT | 0 + | 0 + | 0 | No |
| Ride | DEX | 0 + | 0 + | 0 | Yes |
| Search | INT | 0 + | 0 + | 0 | Yes |
| Sense Motive | WIS | 0 + | 3 + | 0 | Yes |
| Slight of Hand (Armor Proficiency Check) | DEX | 0 + | 0 + | 0 | No |
| Spell Craft | INT | 0 + | 0 + | 0 | No |
| Spot | WIS | 0 + | 3 + | 0 | Yes |
| Survival | WIS | 0 + | 3 + | 0 | Yes |
| Swim (Armor Proficiency Check) | STR | 0 + | 0 + | 0 | Yes |
| Tumble (Armor Proficiency Check) | Dex | 0 + | 0 + | 0 | No |
| Use Magic Device | CHA | 0 + | 3 + | 0 | No |
| Use Psionic Device | CHA | 0 + | 3 + | 0 | No |
| Use Rope | DEX | 0 + | 0 + | 0 | No |