Difference between revisions of "Skeleton, 1st-Level Human Warrior"
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m (DungeonMaster moved page Skeleton, Human Warrior to Skeleton, 1st-Level Human Warrior) |
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special-qualities=[[Damage reduction]] 5/bludgeoning, [[darkvision]] 60 ft., immunity to cold, [[undead traits]]| | special-qualities=[[Damage reduction]] 5/bludgeoning, [[darkvision]] 60 ft., immunity to cold, [[undead traits]]| | ||
saves=<nowiki>Fort +0, Ref +1, Will +2</nowiki>| | saves=<nowiki>Fort +0, Ref +1, Will +2</nowiki>| | ||
| + | str=13|dex=13|con=0|int=0|wis=10|cha=1| | ||
| + | feats=[[Improved Initiative]]| | ||
| + | environment=Temperate Plains| | ||
| + | challenge-rating=<nowiki>1/3</nowiki>| | ||
| + | treasure=none| | ||
| + | alignment=Always neutral evil| | ||
| + | advancement=| | ||
| + | level-adjustment=| | ||
| + | notes=| | ||
}} | }} | ||
| + | |||
| + | [[Category:Creature]] | ||
Latest revision as of 08:29, 6 April 2020
| Creature: Skeleton, 1st-Level Human Warrior | |
|---|---|
| Size/Type | Medium/undead |
| Hit Dice | 1d12 (6 HP) |
| Initiative | +5 |
| Speed | 30 ft. |
| Armor Class | {{{total_ac}}} (15 +2 Dex, +1 Natural, +0 Armor AC, +2 Shield AC), 14 Flat Footed, 11 Touch AC |
| Base Attack/Grapple | +0/+1 |
| Attack | Scimitar +1 melee (1d6+1/18-20) or claw +1 melee (1d4+1) |
| Full Attack | Scimitar +1 melee (1d6+1/18-20) or 2 claws +1 melee (1d4+1) |
| Space/Reach | 5ft/5ft |
| Special Attacks | {{{special-attacks}}} |
| Special Qualities | Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits |
| Saves | Fort +0, Ref +1, Will +2 |
| Abilities | STR 13, DEX 13, CON 0, INT 0, WIS 10, CHA 1 |
| Skills | {{{skills}}} |
| Feats | Improved Initiative |
| Environment | Temperate Plains |
| Organization | Any |
| Challenge Rating | 1/3 |
| Treasure | none |
| Alignment | Always neutral evil |
| Advancement | |
| Level Adjustment | |
| Notes | |